Arachnid ILM100 Owner's Manual Page 8

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BullShooter by Arachnid® ILM100 Electronic Dartboard
8
Game Rules
Your BullShooter by Arachnid® electronic dartboard is loaded with games
and options. The rules for each game are detailed below in the order they
appear on the scoring display when paging through the games. The game
number is indicated next to each game for your reference.
CRICKET
Cricket is a strategic game for accomplished players and beginners alike. Players throw
for numbers best suited for them and can force opponents to throw for numbers not as
suitable for them. The object of Cricket is to “close” all of the appropriate numbers before
one’s opponent while racking up the highest number of points.
Only the numbers 15 through 20 and the inner/outer bullseye are used. Each player
must hit a number 3 times to “open” that segment for scoring (Refer to Tournament Cricket
Scoring section for explanation on how players’ marks are registered). A player is then
awarded the number of points of the “open” segment each time he/she throws a dart that
lands in that segment, provided their opponent has not closed that segment. Hitting the
double ring counts as two hits, and the triple ring counts as 3 hits.
Numbers can be opened or closed in any order. A number is “closed” when the other
player(s) hit the open segment 3 times. Once a number has been “closed”, any player for
the remainder of the game can no longer score on it.
Winning - The side closing all the numbers first and accumulating the highest point total is
the winner. If a player “closes” all numbers first but is behind in points, he/she must
continue to score on the “open” numbers. If the player does not make up the point deficit
before the opposing player(s) “closes” all the numbers, the opposing side wins. Play
continues until all segments are closed - the winner is the player with the highest score.
Cricket Scoring Display
This dartboard utilizes a dedicated scoreboard within the scoring display that
keeps track of each player’s segment status when playing Cricket. When Cricket
is selected, individual characters will be utilized to register marks. There are 3
separate lights within each number (15 through 20 and bullseye). During play, one
of the status lights will turn on (black will appear) as a segment is hit. If a double
or triple of an active number is hit, 2 or 3 lights will turn on respectively.
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